Chicken
Chicken is an arcade-style instant adventure game inspired by the classic “Chicken Crossing the Road” theme.
The game features a clear rhythm and transparent progression, with outcome states continuously changing as each round advances.
Whether you choose to push forward for higher multipliers or cash out early to secure your winnings, the choice is always in your hands.
The gameplay is built on a continuous progression + instant settlement mechanism, where round progress directly determines the current multiplier and outcome state.
The game uses a Provably Fair system and supports risk difficulty adjustment, allowing players to choose different risk levels based on their preferences.
The maximum payout can reach up to 181,060.88× the bet amount!
Gameplay
After placing a bet, the player controls the chicken to move forward step by step
Each step forward increases the current multiplier
The round may end randomly during progression
Players can cash out at any time and settle winnings based on the current multiplier
Choosing to continue advances the round further, with increased risk
Risk Difficulty Adjustment
The game offers four risk difficulty levels, defining the risk and reward structure of each round:
Easy
Medium
Hard
Expert
Higher risk levels result in greater volatility, along with higher potential rewards and increased risk.
Game Flow
Set the bet amount
Select the risk difficulty
Confirm the bet to start the round
The chicken advances according to the round rules, and the multiplier increases with progress
At any point, players may:
Cash out to receive winnings at the current multiplier; or
Continue forward to move on to the next step.
Auto Mode
The game supports Auto Mode, allowing players to automatically execute consecutive rounds based on predefined strategy parameters.
This mode is ideal for players who prefer strategic or high-efficiency gameplay.
Player Return & Fairness
Theoretical Return to Player (RTP): 98.00%
House Edge: 2.00%
Each round outcome is independent and unpredictable
All results are generated using a Provably Fair mechanism

